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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Spread of Influence in Graphs
Ahad N. Zehmakan · 2020-06-04 · via cs.DS updates on arXiv.org

Consider a graph $G$ and an initial configuration where each node is black or white. Assume that in each round all nodes simultaneously update their color based on a predefined rule. One can think of graph $G$ as a social network, where each black/white node represents an individual who holds a positive/negative opinion regarding a particular topic. In the $r$-threshold (resp. $α$-threshold) model, a node becomes black if at least $r$ of its neighbors (resp. $α$ fraction of its neighbors) are black, and white otherwise. The $r$-monotone (resp. $α$-monotone) model is the same as the $r$-threshold (resp. $α$-threshold) model, except that a black node remains black forever. What is the number of rounds that the process needs to stabilize? How many nodes must be black initially so that black color takes over or survives? Our main goal in the present paper is to address these two questions