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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
DialSort: Non-Comparative Integer Sorting via the Self-In...
Alexander Narvaez · 2026-05-16 · via cs.DS updates on arXiv.org

Sorting over bounded-universe integer keys has traditionally relied on counting sort and radix sort, both of which incur mandatory prefix-sum passes, auxiliary scatter buffers, or multiple permutation passes. This paper introduces DialSort, a non-comparative sorting architecture based on the self-indexing principle: each integer key simultaneously encodes its value and its canonical position in the ordered address space [0,U-1]. DialSort eliminates the prefix-sum pass entirely by treating the histogram H as the canonical ordered representation, not as an intermediate structure. To support parallel ingestion without serialization, we introduce the Conflict Resolution Network (CRN), a pipelined additive reduction tree that resolves concurrent writes using equality checks exclusively, with no magnitude comparisons. Formal proofs establish O(n+U) sequential and O(n/k + log k + U) parallel time bounds. A software prototype on an 8-thread Intel x86-64 achieves 39.77x speedup over std::sort and peak throughput of 115.9 M keys/s. Against Classic Counting Sort, DialSort wins 46 of 48 configurations. Against IPS4o, DialSort outperforms it in 24 of 48 sequential and 29 of 48 parallel configurations. Against ska_sort, it wins 46 of 48 configurations. All 208 benchmark configurations passed correctness verification. DialSort is not a universal replacement for comparison-based sorting, but a domain-specialized architecture for bounded-universe workloads where sorting reduces to a geometric read over memory. Benchmark source and five open interactive simulators are released alongside this paper.