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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Euclidean distance compression via deep random features
Brett Leroux, Luis Rademacher · 2024-03-03 · via cs.DS updates on arXiv.org

Motivated by the problem of compressing point sets into as few bits as possible while maintaining information about approximate distances between points, we construct random nonlinear maps $\varphi_\ell$ that compress point sets in the following way. For a point set $S$, the map $\varphi_\ell:\mathbb{R}^d \to N^{-1/2}\{-1,1\}^N$ has the property that storing $\varphi_\ell(S)$ (a \emph{sketch} of $S$) allows one to report pairwise squared distances between points in $S$ up to some multiplicative $(1\pm ε)$ error with high probability as long as the minimum distance is not too small compared to $ε$. The maps $\varphi_\ell$ are the $\ell$-fold composition of a certain type of random feature mapping. Moreover, we determine how large $N$ needs to be as a function of $ε$ and other parameters of the point set. Compared to existing techniques, our maps offer several advantages. The standard method for compressing point sets by random mappings relies on the Johnson-Lindenstrauss lemma which implies that if a set of $n$ points is mapped by a Gaussian random matrix to $\mathbb{R}^k$ with $k =Θ(ε^{-2}\log n)$, then pairwise distances between points are preserved up to a multiplicative $(1\pm ε)$ error with high probability. The main advantage of our maps $\varphi_\ell$ over random linear maps is that ours map point sets directly into the discrete cube $N^{-1/2}\{-1,1\}^N$ and so there is no additional step needed to convert the sketch to bits. For some range of parameters, our maps $\varphi_\ell$ produce sketches which require fewer bits of storage space.