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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Fast generation of complex networks with underlying hyper...
Moritz von Looz, Christian L. Staudt, Henning Meyerhenke, Roman · 2015-01-15 · via cs.DS updates on arXiv.org

Complex networks have become increasingly popular for modeling various real-world phenomena. Realistic generative network models are important in this context as they avoid privacy concerns of real data and simplify complex network research regarding data sharing, reproducibility, and scalability studies. \emph{Random hyperbolic graphs} are a well-analyzed family of geometric graphs. Previous work provided empirical and theoretical evidence that this generative graph model creates networks with non-vanishing clustering and other realistic features. However, the investigated networks in previous applied work were small, possibly due to the quadratic running time of a previous generator. In this work we provide the first generation algorithm for these networks with subquadratic running time. We prove a time complexity of $O((n^{3/2}+m) \log n)$ with high probability for the generation process. This running time is confirmed by experimental data with our implementation. The acceleration stems primarily from the reduction of pairwise distance computations through a polar quadtree, which we adapt to hyperbolic space for this purpose. In practice we improve the running time of a previous implementation by at least two orders of magnitude this way. Networks with billions of edges can now be generated in a few minutes. Finally, we evaluate the largest networks of this model published so far. Our empirical analysis shows that important features are retained over different graph densities and degree distributions.