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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Preemptive Two-stage Goal-Programming Formulation of a St...
Michael Beyer, Steven Mills · 2021-09-27 · via cs.DS updates on arXiv.org

The unbounded knapsack problem with bounded weights is a variant of the well-studied variant of the traditional binary knapsack problem; key changes being the relaxation of the binary constraint and allowing the unit weights of each item to fall within a range. In this paper, we formulate a variant of this problem, which we call the strict unbounded knapsack problem with bounded weights, by replacing the inequality constraint on the total weight with an equality. We show that this problem can be decomposed into a two-stage, pre-emptive goal programming problem, with the first stage being a 2-dimensional knapsack problem and the second being either a linear feasibility program (per canonical formulation) or simply a linearly-constrained program in the general case. This reformulation is shown to be equivalent to the original formulation but allows the use of well-studied, efficient algorithms for multidimensional knapsack problems. In addition, it separates the modeling effort around what to put in the knapsack from considerations around what unit weight one should assign to each item type, providing substantially more flexibility to the modeler without adding complexity to the choice of knapsack configuration. Finally, we show that for the feasibility version of the second stage, one can immediately get a feasible solution to the first stage solution.