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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Scheduling MapReduce Jobs and Data Shuffle on Unrelated P...
Dimitrios Fotakis, Ioannis Milis, Emmanouil Zampetakis, Georgios · 2013-12-16 · via cs.DS updates on arXiv.org

We propose constant approximation algorithms for generalizations of the Flexible Flow Shop (FFS) problem which form a realistic model for non-preemptive scheduling in MapReduce systems. Our results concern the minimization of the total weighted completion time of a set of MapReduce jobs on unrelated processors and improve substantially on the model proposed by Moseley et al. (SPAA 2011) in two directions. First, we consider each job consisting of multiple Map and Reduce tasks, as this is the key idea behind MapReduce computations, and we propose a constant approximation algorithm. Then, we introduce into our model the crucial cost of data shuffle phase, i.e., the cost for the transmission of intermediate data from Map to Reduce tasks. In fact, we model this phase by an additional set of Shuffle tasks for each job and we manage to keep the same approximation ratio when they are scheduled on the same processors with the corresponding Reduce tasks and to provide also a constant ratio when they are scheduled on different processors. This is the most general setting of the FFS problem (with a special third stage) for which a constant approximation ratio is known.