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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Faster and Space Efficient Indexing for Locality Sensitiv...
Bhisham Dev Verma, Rameshwar Pratap · 2025-03-10 · via cs.DS updates on arXiv.org

This work suggests faster and space-efficient index construction algorithms for LSH for Euclidean distance (\textit{a.k.a.}~\ELSH) and cosine similarity (\textit{a.k.a.}~\SRP). The index construction step of these LSHs relies on grouping data points into several bins of hash tables based on their hashcode. To generate an $m$-dimensional hashcode of the $d$-dimensional data point, these LSHs first project the data point onto a $d$-dimensional random Gaussian vector and then discretise the resulting inner product. The time and space complexity of both \ELSH~and \SRP~for computing an $m$-sized hashcode of a $d$-dimensional vector is $O(md)$, which becomes impractical for large values of $m$ and $d$. To overcome this problem, we propose two alternative LSH hashcode generation algorithms, both for Euclidean distance and cosine similarity, namely, \CSELSH, \HCSELSH~and \CSSRP, \HCSSRP, respectively. \CSELSH~and \CSSRP~are based on count sketch \cite{count_sketch} and \HCSELSH~and \HCSSRP~utilize higher-order count sketch \cite{shi2019higher}. These proposals significantly reduce the hashcode computation time from $O(md)$ to $O(d)$. Additionally, both \CSELSH~and \CSSRP~reduce the space complexity from $O(md)$ to $O(d)$; ~and \HCSELSH, \HCSSRP~ reduce the space complexity from $O(md)$ to $O(N \sqrt[N]{d})$ respectively, where $N\geq 1$ denotes the size of the input/reshaped tensor. Our proposals are backed by strong mathematical guarantees, and we validate their performance through simulations on various real-world datasets.