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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A Tail Estimate with Exponential Decay for the Randomized...
Joachim Gudmundsson, Martin P. Seybold · 2021-01-13 · via cs.DS updates on arXiv.org

The Randomized Incremental Construction (RIC) of search DAGs for point location in planar subdivisions, nearest-neighbor search in 2D points, and extreme point search in 3D convex hulls, are well known to take ${\cal O}(n \log n)$ expected time for structures of ${\cal O}(n)$ expected size. Moreover, searching takes w.h.p. ${\cal O}(\log n)$ comparisons in the first and w.h.p. ${\cal O}(\log^2 n)$ comparisons in the latter two DAGs. However, the expected depth of the DAGs and high probability bounds for their size are unknown. Using a novel analysis technique, we show that the three DAGs have w.h.p. i) a size of ${\cal O}(n)$, ii) a depth of ${\cal O}(\log n)$, and iii) a construction time of ${\cal O}(n \log n)$. One application of these new and improved results are \emph{remarkably simple} Las Vegas verifiers to obtain search DAGs with optimal worst-case bounds. This positively answers the conjectured logarithmic search cost in the DAG of Delaunay triangulations [Guibas et al.; ICALP 1990] and a conjecture on the depth of the DAG of Trapezoidal subdivisions [Hemmer et al.; ESA 2012].