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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Sequential metric dimension for random graphs
Gergely Ódor, Patrick Thiran · 2019-10-23 · via cs.DS updates on arXiv.org

In the localization game on a graph, the goal is to find a fixed but unknown target node $v^\star$ with the least number of distance queries possible. In the $j^{th}$ step of the game, the player queries a single node $v_j$ and receives, as an answer to their query, the distance between the nodes $v_j$ and $v^\star$. The sequential metric dimension (SMD) is the minimal number of queries that the player needs to guess the target with absolute certainty, no matter where the target is. The term SMD originates from the related notion of metric dimension (MD), which can be defined the same way as the SMD, except that the player's queries are non-adaptive. In this work, we extend the results of \cite{bollobas2012metric} on the MD of Erdős-Rényi graphs to the SMD. We find that, in connected Erdős-Rényi graphs, the MD and the SMD are a constant factor apart. For the lower bound we present a clean analysis by combining tools developed for the MD and a novel coupling argument. For the upper bound we show that a strategy that greedily minimizes the number of candidate targets in each step uses asymptotically optimal queries in Erdős-Rényi graphs. Connections with source localization, binary search on graphs and the birthday problem are discussed.