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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A Formal Approach to Modeling the Memory of a Living Orga...
Dan Guralnik · 2010-03-19 · via cs.DS updates on arXiv.org

We consider a living organism as an observer of the evolution of its environment recording sensory information about the state space X of the environment in real time. Sensory information is sampled and then processed on two levels. On the biological level, the organism serves as an evaluation mechanism of the subjective relevance of the incoming data to the observer: the observer assigns excitation values to events in X it could recognize using its sensory equipment. On the algorithmic level, sensory input is used for updating a database, the memory of the observer whose purpose is to serve as a geometric/combinatorial model of X, whose nodes are weighted by the excitation values produced by the evaluation mechanism. These values serve as a guidance system for deciding how the database should transform as observation data mounts. We define a searching problem for the proposed model and discuss the model's flexibility and its computational efficiency, as well as the possibility of implementing it as a dynamic network of neuron-like units. We show how various easily observable properties of the human memory and thought process can be explained within the framework of this model. These include: reasoning (with efficiency bounds), errors, temporary and permanent loss of information. We are also able to define general learning problems in terms of the new model, such as the language acquisition problem.