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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Two-stage algorithms for covering array construction
Kaushik Sarkar, Charles J. Colbourn · 2016-06-21 · via cs.DS updates on arXiv.org

Modern software systems often consist of many different components, each with a number of options. Although unit tests may reveal faulty options for individual components, functionally correct components may interact in unforeseen ways to cause a fault. Covering arrays are used to test for interactions among components systematically. A two-stage framework, providing a number of concrete algorithms, is developed for the efficient construction of covering arrays. %Our framework divides the construction in two stages. In the first stage, a time and memory efficient randomized algorithm covers most of the interactions. In the second stage, a more sophisticated search covers the remainder in relatively few tests. In this way, the storage limitations of the sophisticated search algorithms are avoided; hence the range of the number of components for which the algorithm can be applied is extended, without increasing the number of tests. Many of the framework instantiations can be tuned to optimize a memory-quality trade-off, so that fewer tests can be achieved using more memory. The algorithms developed outperform the currently best known methods when the number of components ranges from 20 to 60, the number of options for each ranges from 3 to 6, and $t$-way interactions are covered for $t\in \{5,6\}$. In some cases a reduction in the number of tests by more than $50\%$ is achieved.