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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Deterministic Decremental Reachability, SCC, and Shortest...
Aaron Bernstein, Maximilian Probst Gutenberg, Thatchaphol Saranu · 2020-09-06 · via cs.DS updates on arXiv.org

Let $G = (V,E,w)$ be a weighted, digraph subject to a sequence of adversarial edge deletions. In the decremental single-source reachability problem (SSR), we are given a fixed source $s$ and the goal is to maintain a data structure that can answer path-queries $s \rightarrowtail v$ for any $v \in V$. In the more general single-source shortest paths (SSSP) problem the goal is to return an approximate shortest path to $v$, and in the SCC problem the goal is to maintain strongly connected components of $G$ and to answer path queries within each component. All of these problems have been very actively studied over the past two decades, but all the fast algorithms are randomized and, more significantly, they can only answer path queries if they assume a weaker model: they assume an oblivious adversary which is not adaptive and must fix the update sequence in advance. This assumption significantly limits the use of these data structures, most notably preventing them from being used as subroutines in static algorithms. All the above problems are notoriously difficult in the adaptive setting. In fact, the state-of-the-art is still the Even and Shiloach tree, which dates back all the way to 1981 and achieves total update time $O(mn)$. We present the first algorithms to break through this barrier: 1) deterministic decremental SSR/SCC with total update time $mn^{2/3 + o(1)}$ 2) deterministic decremental SSSP with total update time $n^{2+2/3+o(1)}$. To achieve these results, we develop two general techniques of broader interest for working with dynamic graphs: 1) a generalization of expander-based tools to dynamic directed graphs, and 2) a technique that we call congestion balancing and which provides a new method for maintaining flow under adversarial deletions. Using the second technique, we provide the first near-optimal algorithm for decremental bipartite matching.