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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Minimum Height Drawings of Ordered Trees in Polynomial Ti...
Salman Parsa, Tim Ophelders · 2022-03-16 · via cs.DS updates on arXiv.org

We consider drawings of graphs in the plane in which vertices are assigned distinct points in the plane and edges are drawn as simple curves connecting the vertices and such that the edges intersect only at their common endpoints. There is an intuitive quality measure for drawings of a graph that measures the height of a drawing $φ: G \rightarrow \mathbb{R}^2$ as follows. For a vertical line $\ell$ in $\mathbb{R}^2$, let the height of $\ell$ be the cardinality of the set $\ell \cap φ(G)$. The height of a drawing of $G$ is the maximum height over all vertical lines. In this paper, instead of abstract graphs, we fix a drawing and consider plane graphs. In other words, we are looking for a homeomorphism of the plane that minimizes the height of the resulting drawing. This problem is equivalent to the homotopy height problem in the plane, and the homotopic Fréchet distance problem. These problems were recently shown to lie in NP, but no polynomial-time algorithm or NP-hardness proof has been found since their formulation in 2009. We present the first polynomial-time algorithm for drawing trees with optimal height. This corresponds to a polynomial-time algorithm for the homotopy height where the triangulation has only one vertex (that is, a set of loops incident to a single vertex), so that its dual is a tree.