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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A Faster External Memory Priority Queue with DecreaseKeys
Shunhua Jiang, Kasper Green Larsen · 2018-06-20 · via cs.DS updates on arXiv.org

A priority queue is a fundamental data structure that maintains a dynamic set of (key, priority)-pairs and supports Insert, Delete, ExtractMin and DecreaseKey operations. In the external memory model, the current best priority queue supports each operation in amortized $O(\frac{1}{B}\log \frac{N}{B})$ I/Os. If the DecreaseKey operation does not need to be supported, one can design a more efficient data structure that supports the Insert, Delete and ExtractMin operations in $O(\frac{1}{B}\log \frac{N}{B}/ \log \frac{M}{B})$ I/Os. A recent result shows that a degradation in performance is inevitable by proving a lower bound of $Ω(\frac{1}{B}\log B/\log\log N)$ I/Os for priority queues with DecreaseKeys. In this paper we tighten the gap between the lower bound and the upper bound by proposing a new priority queue which supports the DecreaseKey operation and has an expected amortized I/O complexity of $O(\frac{1}{B}\log \frac{N}{B}/\log\log N)$. Our result improves the external memory priority queue with DecreaseKeys for the first time in over a decade, and also gives the fastest external memory single source shortest path algorithm.