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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Optimal Approximate Matrix Multiplication over Sliding Wi...
Haoming Xian, Qintian Guo, Jun Zhang, Sibo Wang · 2025-02-25 · via cs.DS updates on arXiv.org

Matrix multiplication is a core operation in numerous applications, yet its exact computation becomes prohibitively expensive as data scales, especially in streaming environments where timeliness is critical. In many real-world scenarios, data arrives continuously, making it essential to focus on recent information via sliding windows. While existing approaches offer approximate solutions, they often suffer from suboptimal space complexities when extended to the sliding-window setting. In this work, we introduce SO-COD, a novel algorithm for approximate matrix multiplication (AMM) in the sliding-window streaming setting, where only the most recent data is retained for computation. Inspired by frequency estimation over sliding windows, our method tracks significant contributions, referred to as snapshots, from incoming data and efficiently updates them as the window advances. Given matrices \(\boldsymbol{X} \in \mathbb{R}^{d_x \times n}\) and \(\boldsymbol{Y} \in \mathbb{R}^{d_y \times n}\) for computing \(\boldsymbol{X} \boldsymbol{Y}^T\), we analyze two data settings. In the \emph{normalized} setting, where each column of the input matrices has a unit \(L_2\) norm, SO-COD achieves an optimal space complexity of \( O\left(\frac{d_x+d_y}ε\right) \). In the \emph{unnormalized} setting, where the square of column norms vary within a bounded range \([1, R]\), we show that the space requirement is \( O\left(\frac{d_x+d_y}ε\log R\right) \), which matches the theoretical lower bound for an \(ε\)-approximation guarantee. Extensive experiments on synthetic and real-world datasets demonstrate that SO-COD effectively balances space cost and approximation error, making it a promising solution for large-scale, dynamic streaming matrix multiplication.