惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

腾讯CDC
博客园 - Franky
MyScale Blog
MyScale Blog
L
LangChain Blog
Martin Fowler
Martin Fowler
Recent Announcements
Recent Announcements
Stack Overflow Blog
Stack Overflow Blog
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
博客园 - 司徒正美
量子位
A
About on SuperTechFans
C
Check Point Blog
大猫的无限游戏
大猫的无限游戏
Last Week in AI
Last Week in AI
小众软件
小众软件
Apple Machine Learning Research
Apple Machine Learning Research
I
InfoQ
V
Visual Studio Blog
Vercel News
Vercel News
B
Blog
爱范儿
爱范儿
aimingoo的专栏
aimingoo的专栏
U
Unit 42

cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Linear-Programming based Approximation Algorithms for Mul...
Ian Post, Chaitanya Swamy · 2014-11-18 · via cs.DS updates on arXiv.org

We consider various {\em multi-vehicle versions of the minimum latency problem}. There is a fleet of $k$ vehicles located at one or more depot nodes, and we seek a collection of routes for these vehicles that visit all nodes so as to minimize the total latency incurred, which is the sum of the client waiting times. We obtain an $8.497$-approximation for the version where vehicles may be located at multiple depots and a $7.183$-approximation for the version where all vehicles are located at the same depot, both of which are the first improvements on this problem in a decade. Perhaps more significantly, our algorithms exploit various LP-relaxations for minimum-latency problems. We show how to effectively leverage two classes of LPs---{\em configuration LPs} and {\em bidirected LP-relaxations}---that are often believed to be quite powerful but have only sporadically been effectively leveraged for network-design and vehicle-routing problems. This gives the first concrete evidence of the effectiveness of LP-relaxations for this class of problems. The $8.497$-approximation the multiple-depot version is obtained by rounding a near-optimal solution to an underlying configuration LP for the problem. The $7.183$-approximation can be obtained both via rounding a bidirected LP for the single-depot problem or via more combinatorial means. The latter approach uses a bidirected LP to obtain the following key result that is of independent interest: for any $k$, we can efficiently compute a rooted tree that is at least as good, with respect to the prize-collecting objective (i.e., edge cost + number of uncovered nodes) as the best collection of $k$ rooted paths. Our algorithms are versatile and extend easily to handle various extensions involving: (i) weighted sum of latencies, (ii) constraints specifying which depots may serve which nodes, (iii) node service times.