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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Towards Settling the Complexity of the Lettericity Problem
Mario Grobler, Nils Morawietz, Silas Cato Sacher · 2026-05-08 · via cs.DS updates on arXiv.org

The lettericity of a graph $G=(V,E)$ is defined as the smallest size of an alphabet $Σ$ such that there is a word $w_1 \dots w_{|V|} \in Σ^*$ and a decoder $\mathcal{D} \subseteq Σ^2$ with the property that $G$ is isomorphic to the letter graph $G(\mathcal{D}, w)$, that is, the graph with vertex set $\{1, \dots, n\}$ and edge set $\{ij \mid 1\leq i < j \leq n, w_iw_j \in \mathcal{D}\}$. Note that $G(\mathcal{D}, w)$ can be seen as a graph with inherent coloring $χ\colon V(G) \rightarrow Σ$. It is unknown whether the lettericity of a given graph can be computed in polynomial time. The problem to determine the lettericity of a given graph is called the lettericity problem. As a step towards answering the complexity of this problem, we investigate the following retrieval problems: given a graph $G$ together with two of the three solution-objects (word $w$, decoder $\mathcal{D}$, and coloring $χ$), the goal is to compute the third solution-object. We show that word retrieval and decoder retrieval are solvable in polynomial time, while coloring retrieval is equivalent to the graph isomorphism problem. Beyond this, we introduce symmetric lettericity which is a restricted version of lettericity where each decoder needs to be symmetrical ($ab\in \mathcal{D}$ if and only if $ba\in \mathcal{D}$). As we show, the symmetric lettericity of a graph always equals the neighborhood diversity of the graph, which in fact can be computed in linear time.