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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Semi-dynamic shortest-path tree algorithms for directed g...
Sanjiang Li, Yongming Li · 2019-03-05 · via cs.DS updates on arXiv.org

Given a directed graph $G$ with arbitrary real-valued weights, the single source shortest-path problem (SSSP) asks for, given a source $s$ in $G$, finding a shortest path from $s$ to each vertex $v$ in $G$. A classical SSSP algorithm detects a negative cycle of $G$ or constructs a shortest-path tree (SPT) rooted at $s$ in $O(mn)$ time, where $m,n$ are the numbers of edges and vertices in $G$ respectively. In many practical applications, new constraints come from time to time and we need to update the SPT frequently. Given an SPT $T$ of $G$, suppose the weight on a certain edge is modified. We show by rigorous proof that the well-known {\sf Ball-String} algorithm for positively weighted graphs can be adapted to solve the dynamic SPT problem for directed graphs with arbitrary weights. Let $n_0$ be the number of vertices that are affected (i.e., vertices that have different distances from $s$ or different parents in the input and output SPTs) and $m_0$ the number of edges incident to an affected vertex. The adapted algorithms terminate in $O(m_0+n_0 \log n_0)$ time, either detecting a negative cycle (only in the decremental case) or constructing a new SPT $T'$ for the updated graph. We show by an example that the output SPT $T'$ may have more than necessary edge changes to $T$. To remedy this, we give a general method for transforming $T'$ into an SPT with minimal edge changes in time $O(n_0)$ provided that $G$ has no cycles with zero length.