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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Distributed Exact Shortest Paths in Sublinear Time
Michael Elkin · 2017-03-07 · via cs.DS updates on arXiv.org

The distributed single-source shortest paths problem is one of the most fundamental and central problems in the message-passing distributed computing. Classical Bellman-Ford algorithm solves it in $O(n)$ time, where $n$ is the number of vertices in the input graph $G$. Peleg and Rubinovich (FOCS'99) showed a lower bound of $\tildeΩ(D + \sqrt{n})$ for this problem, where $D$ is the hop-diameter of $G$. Whether or not this problem can be solved in $o(n)$ time when $D$ is relatively small is a major notorious open question. Despite intensive research \cite{LP13,N14,HKN15,EN16,BKKL16} that yielded near-optimal algorithms for the approximate variant of this problem, no progress was reported for the original problem. In this paper we answer this question in the affirmative. We devise an algorithm that requires $O((n \log n)^{5/6})$ time, for $D = O(\sqrt{n \log n})$, and $O(D^{1/3} \cdot (n \log n)^{2/3})$ time, for larger $D$. This running time is sublinear in $n$ in almost the entire range of parameters, specifically, for $D = o(n/\log^2 n)$. For the all-pairs shortest paths problem, our algorithm requires $O(n^{5/3} \log^{2/3} n)$ time, regardless of the value of $D$. We also devise the first algorithm with non-trivial complexity guarantees for computing exact shortest paths in the multipass semi-streaming model of computation. From the technical viewpoint, our algorithm computes a hopset $G"$ of a skeleton graph $G'$ of $G$ without first computing $G'$ itself. We then conduct a Bellman-Ford exploration in $G' \cup G"$, while computing the required edges of $G'$ on the fly. As a result, our algorithm computes exactly those edges of $G'$ that it really needs, rather than computing approximately the entire $G'$.