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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Fast Partitioned Learned Bloom Filter
Atsuki Sato, Yusuke Matsui · 2023-06-05 · via cs.DS updates on arXiv.org

A Bloom filter is a memory-efficient data structure for approximate membership queries used in numerous fields of computer science. Recently, learned Bloom filters that achieve better memory efficiency using machine learning models have attracted attention. One such filter, the partitioned learned Bloom filter (PLBF), achieves excellent memory efficiency. However, PLBF requires a $O(N^3k)$ time complexity to construct the data structure, where $N$ and $k$ are the hyperparameters of PLBF. One can improve memory efficiency by increasing $N$, but the construction time becomes extremely long. Thus, we propose two methods that can reduce the construction time while maintaining the memory efficiency of PLBF. First, we propose fast PLBF, which can construct the same data structure as PLBF with a smaller time complexity $O(N^2k)$. Second, we propose fast PLBF++, which can construct the data structure with even smaller time complexity $O(Nk\log N + Nk^2)$. Fast PLBF++ does not necessarily construct the same data structure as PLBF. Still, it is almost as memory efficient as PLBF, and it is proved that fast PLBF++ has the same data structure as PLBF when the distribution satisfies a certain constraint. Our experimental results from real-world datasets show that (i) fast PLBF and fast PLBF++ can construct the data structure up to 233 and 761 times faster than PLBF, (ii) fast PLBF can achieve the same memory efficiency as PLBF, and (iii) fast PLBF++ can achieve almost the same memory efficiency as PLBF. The codes are available at https://github.com/atsukisato/FastPLBF .