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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
An Adversarial Model for Scheduling with Testing
Christoph Dürr, Thomas Erlebach, Nicole Megow, Julie Meißner · 2017-09-08 · via cs.DS updates on arXiv.org

We introduce a novel adversarial model for scheduling with explorable uncertainty. In this model, the processing time of a job can potentially be reduced (by an a priori unknown amount) by testing the job. Testing a job $j$ takes one unit of time and may reduce its processing time from the given upper limit $\bar{p}_j$ (which is the time taken to execute the job if it is not tested) to any value between $0$ and $\bar{p}_j$. This setting is motivated e.g. by applications where a code optimizer can be run on a job before executing it. We consider the objective of minimizing the sum of completion times on a single machine. All jobs are available from the start, but the reduction in their processing times as a result of testing is unknown, making this an online problem that is amenable to competitive analysis. The need to balance the time spent on tests and the time spent on job executions adds a novel flavor to the problem. We give the first and nearly tight lower and upper bounds on the competitive ratio for deterministic and randomized algorithms. We also show that minimizing the makespan is a considerably easier problem for which we give optimal deterministic and randomized online algorithms.