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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Tight Bounds for the Subspace Sketch Problem with Applica...
Yi Li, Ruosong Wang, David P. Woodruff · 2019-04-11 · via cs.DS updates on arXiv.org

In the subspace sketch problem one is given an $n\times d$ matrix $A$ with $O(\log(nd))$ bit entries, and would like to compress it in an arbitrary way to build a small space data structure $Q_p$, so that for any given $x \in \mathbb{R}^d$, with probability at least $2/3$, one has $Q_p(x)=(1\pmε)\|Ax\|_p$, where $p\geq 0$, and where the randomness is over the construction of $Q_p$. The central question is: How many bits are necessary to store $Q_p$? This problem has applications to the communication of approximating the number of non-zeros in a matrix product, the size of coresets in projective clustering, the memory of streaming algorithms for regression in the row-update model, and embedding subspaces of $L_p$ in functional analysis. A major open question is the dependence on the approximation factor $ε$. We show if $p\geq 0$ is not a positive even integer and $d=Ω(\log(1/ε))$, then $\tildeΩ(ε^{-2}d)$ bits are necessary. On the other hand, if $p$ is a positive even integer, then there is an upper bound of $O(d^p\log(nd))$ bits independent of $ε$. Our results are optimal up to logarithmic factors, and show in particular that one cannot compress $A$ to $O(d)$ "directions" $v_1,\dots,v_{O(d)}$, such that for any $x$, $\|Ax\|_1$ can be well-approximated from $\langle v_1,x\rangle,\dots,\langle v_{O(d)},x\rangle$. Our lower bound rules out arbitrary functions of these inner products (and in fact arbitrary data structures built from $A$), and thus rules out the possibility of a singular value decomposition for $\ell_1$ in a very strong sense. Indeed, as $ε\to 0$, for $p = 1$ the space complexity becomes arbitrarily large, while for $p = 2$ it is at most $O(d^2 \log(nd))$. As corollaries of our main lower bound, we obtain new lower bounds for a wide range of applications, including the above, which in many cases are optimal.