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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Optimum Binary Search Trees on the Hierarchical Memory Model
Shripad Thite · 2008-04-07 · via cs.DS updates on arXiv.org

The Hierarchical Memory Model (HMM) of computation is similar to the standard Random Access Machine (RAM) model except that the HMM has a non-uniform memory organized in a hierarchy of levels numbered 1 through h. The cost of accessing a memory location increases with the level number, and accesses to memory locations belonging to the same level cost the same. Formally, the cost of a single access to the memory location at address a is given by m(a), where m: N -> N is the memory cost function, and the h distinct values of m model the different levels of the memory hierarchy. We study the problem of constructing and storing a binary search tree (BST) of minimum cost, over a set of keys, with probabilities for successful and unsuccessful searches, on the HMM with an arbitrary number of memory levels, and for the special case h=2. While the problem of constructing optimum binary search trees has been well studied for the standard RAM model, the additional parameter m for the HMM increases the combinatorial complexity of the problem. We present two dynamic programming algorithms to construct optimum BSTs bottom-up. These algorithms run efficiently under some natural assumptions about the memory hierarchy. We also give an efficient algorithm to construct a BST that is close to optimum, by modifying a well-known linear-time approximation algorithm for the RAM model. We conjecture that the problem of constructing an optimum BST for the HMM with an arbitrary memory cost function m is NP-complete.