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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Greedy Dynamic Matching
Nick Arnosti, Felipe Simon · 2025-07-07 · via cs.DS updates on arXiv.org

We study a foundational model of dynamic matching market with abandonment. This model has been studied by Collina et al (2020) and Aouad and Saritac (2022), and many other papers have considered special cases. We compare the performance of greedy policies -- which identify a set of "acceptable" matches up front, and perform these matches as soon as possible -- to that of an omniscient benchmark which knows the full arrival and departure sequence. We use a novel family of linear programs ($LP^{ALG}$) to identify which greedy policy to follow. We show that the value of $LP^{ALG}$ is a *lower bound* on the value of the greedy policy that it identifies in two settings of interest: -When all types have the same departure rate. -The bipartite case where types on the same side of the market have the same departure rate. The proofs of these results use a new result (Lemma 1), which relates the *probability* that at least one agent from a set of types is present in the system to the expected number of such agents. We also show that the value of $LP^{ALG}$ is at least 1/2 of the reward rate earned by the omniscient policy (Proposition 4). Therefore, for both settings above, our greedy policy provably earns at least half of the omniscient reward rate. This improves upon the bound of 1/8 from Collina (2020). In both settings our competitive ratio of 1/2 is the best possible: no online policy can provide a better guarantee (Theorem 2). To show these results we introduce a new linear program that upper bounds the objective value of the omniscient policy (Proposition 3). This improves upon the upper bounds presented by Collina et al (2020) and Kessel et al (2022).