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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Treedepth Inapproximability and Exponential ETH Lower Bound
Édouard Bonnet, Daniel Neuen, Marek Sokołowski · 2025-07-18 · via cs.DS updates on arXiv.org

Treedepth is a central parameter to algorithmic graph theory. The current state-of-the-art in computing and approximating treedepth consists of a $2^{O(k^2)} n$-time exact algorithm and a polynomial-time $O(\text{OPT} \log^{3/2} \text{OPT})$-approximation algorithm, where the former algorithm returns an elimination forest of height $k$ (witnessing that treedepth is at most $k$) for the $n$-vertex input graph $G$, or correctly reports that $G$ has treedepth larger than $k$, and $\text{OPT}$ is the actual value of the treedepth. On the complexity side, exactly computing treedepth is NP-complete, but the known reductions do not rule out a polynomial-time approximation scheme (PTAS), and under the Exponential Time Hypothesis (ETH) only exclude a running time of $2^{o(\sqrt n)}$ for exact algorithms. We show that 1.0003-approximating treedepth is NP-hard, and that exactly computing the treedepth of an $n$-vertex graph requires time $2^{Ω(n)}$, unless the ETH fails. We further derive that there exist absolute constants $δ, c > 0$ such that any $(1+δ)$-approximation algorithm requires time $2^{Ω(n / \log^c n)}$. We do so via a simple direct reduction from Satisfiability to Treedepth, inspired by a reduction recently designed for Treewidth [STOC '25].