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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Constant Approximation of Arboricity in Near-Optimal Subl...
Jiangqi Dai, Mohsen Ghaffari, Julian Portmann · 2025-12-21 · via cs.DS updates on arXiv.org

We present a randomized algorithm that computes a constant approximation of a graph's arboricity, using $\tilde{O}(n/λ)$ queries to adjacency lists and in the same time bound. Here, $n$ and $λ$ denote the number of nodes and the graph's arboricity, respectively. The $\tilde{O}(n/λ)$ query complexity of our algorithm is nearly optimal. Our constant approximation settles a question of Eden, Mossel, and Ron [SODA'22], who achieved an $O(\log^2 n)$ approximation with the same query and time complexity and asked whether a better approximation can be achieved using near-optimal query complexity. A key technical challenge in the problem is due to recursive algorithms based on probabilistic samplings, each with a non-negligible error probability. In our case, many of the recursions invoked could have bad probabilistic samples and result in high query complexities. The particular difficulty is that those bad recursions are not easy or cheap to detect and discard. Our approach runs multiple recursions in parallel, to attenuate the error probability, using a careful \textit{scheduling mechanism} that manages the speed at which each of them progresses and makes our overall query complexity competitive with the single good recursion. We find this usage of parallelism and scheduling in a sublinear algorithm remarkable, and we are hopeful that similar ideas may find applications in a wider range of sublinear algorithms that rely on probabilistic recursions.