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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
The Impact of Approximation on Algorithmic Progress
Jeffery Li, Jayson Lynch, Liva Olina, Cecilia Chen, Andrew Lucas · 2026-05-01 · via cs.DS updates on arXiv.org

In nearly every discipline, scientific computations are limited by the cost and speed of computation. For example, the best-known exact algorithms for the canonical Traveling Salesman Problem would take centuries to run on an instance of size 1 million. A natural response to such limits is to try to find new algorithms or to parallelize existing ones, but many algorithms are already at their theoretically-optimal level and parallelization is often impossible or prohibitively expensive. Starting in the 1960's, computer scientists pursued another solution: allowing solutions to have a small amount of error (i.e. approximating them). In this paper, we survey 118 of the most important algorithm problems in computer science, quantifying the gains and tradeoffs from approximation that have been discovered over the history of the field. Overall, only $\approx$20\% of problems have benefited from approximation. However, those with good approximate algorithms can be dramatically faster to compute with little cost to accuracy. For example, a quarter of computationally intractable problems (e.g. those that take exponential time to compute) have polynomial time approximate algorithms. Approximation also increases the number of algorithms that can run in linear time by 23\%, opening up new computational opportunities for those working in the big data regime. This work also sheds light on what should be expected from progress in AI, where approximation is at the heart of how deep learning works.