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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Predictive Spike Timing Enables Distributed Shortest Path...
Simen Storesund, Kristian Valset Aars, Robin Dietrich, Nicolai W · 2025-09-12 · via cs.DS updates on arXiv.org

Efficient planning and sequence selection are central to intelligence, yet current approaches remain largely incompatible with biological computation. Classical graph algorithms like Dijkstra's or A* require global state and biologically implausible operations such as backtracing, while reinforcement learning methods rely on slow gradient-based policy updates that appear inconsistent with rapid behavioral adaptation observed in natural systems. We propose a biologically plausible algorithm for shortest-path computation that operates through local spike-based message-passing with realistic processing delays. The algorithm exploits spike-timing coincidences to identify nodes on optimal paths: Neurons that receive inhibitory-excitatory message pairs earlier than predicted reduce their response delays, creating a temporal compression that propagates backwards from target to source. Through analytical proof and simulations on random spatial networks, we demonstrate that the algorithm converges and discovers all shortest paths using purely timing-based mechanisms. By showing how short-term timing dynamics alone can compute shortest paths, this work provides new insights into how biological networks might solve complex computational problems through purely local computation and relative spike-time prediction. These findings open new directions for understanding distributed computation in biological and artificial systems, with possible implications for computational neuroscience, AI, reinforcement learning, and neuromorphic systems.