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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Minimizing the Size of the Uncertainty Regions for Center...
William Evans, Seyed Ali Tabatabaee · 2023-04-20 · via cs.DS updates on arXiv.org

In this paper, we study the problems of computing the 1-center, centroid, and 1-median of objects moving with bounded speed in Euclidean space. We can acquire the exact location of only a constant number of objects (usually one) per unit time, but for every other object, its set of potential locations, called the object's uncertainty region, grows subject only to the speed limit. As a result, the center of the objects may be at several possible locations, called the center's uncertainty region. For each of these center problems, we design query strategies to minimize the size of the center's uncertainty region and compare its performance to an optimal query strategy that knows the trajectories of the objects, but must still query to reduce their uncertainty. For the static case of the 1-center problem in R^1, we show an algorithm that queries four objects per unit time and is 1-competitive against the optimal algorithm with one query per unit time. For the general case of the 1-center problem in R^1, the centroid problem in R^d, and the 1-median problem in R^1, we prove that the Round-robin scheduling algorithm is the best possible competitive algorithm. For the center of mass problem in R^d, we provide an O(log n)-competitive algorithm. In addition, for the general case of the 1-center problem in R^d (d >= 2), we argue that no algorithm can guarantee a bounded competitive ratio against the optimal algorithm.