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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On the Complexity of Fundamental Problems for DAG-Compres...
Florian Chudigiewitsch, Till Tantau, Felix Winkler · 2026-03-23 · via cs.DS updates on arXiv.org

A DAG compression of a (typically dense) graph is a simple data structure that stores how vertex clusters are connected, where the clusters are described indirectly as sets of reachable sinks in a directed acyclic graph (DAG). They generalize tree compressions, where the clusters form a tree-like hierarchy, and we give the first proof that DAG compressions can achieve better compressions than tree compressions. Our interest in DAG compression stems from the fact that several simple standard algorithms, like breadth-first search on graphs, can be implemented so that they work directly on the compressed rather than on the original graph and so that, crucially, the runtime is relative to the (typically small) size of the compressed graph. We add another entry to the list of algorithms where this is possible, by showing that Kruskal's algorithm for computing minimum spanning trees can be adapted to work directly on DAG compressions. On the negative side, we answer the central open problem from previous work, namely how hard it is to compute a minimum-size DAG compression for a given graph: This is NP-hard; and this is even the case for the dynamic setting, where we must update the DAG compression optimally when a single edge is added or deleted in the input graph.