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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Edge-Based Wedge Sampling to Estimate Triangle Counts in ...
Duru Türkoğlu, Ata Turk · 2017-10-27 · via cs.DS updates on arXiv.org

The number of triangles in a graph is useful to deduce a plethora of important features of the network that the graph is modeling. However, finding the exact value of this number is computationally expensive. Hence, a number of approximation algorithms based on random sampling of edges, or wedges (adjacent edge pairs) have been proposed for estimating this value. We argue that for large sparse graphs with power-law degree distribution, random edge sampling requires sampling large number of edges before providing enough information for accurate estimation, and existing wedge sampling methods lead to biased samplings, which in turn lead to less accurate estimations. In this paper, we propose a hybrid algorithm between edge and wedge sampling that addresses the deficiencies of both approaches. We start with uniform edge sampling and then extend each selected edge to form a wedge that is more informative for estimating the overall triangle count. The core estimate we make is the number of triangles each sampled edge in the first phase participates in. This approach provides accurate approximations with very small sampling ratios, outperforming the state-of-the-art up to 8 times in sample size while providing estimations with 95% confidence.