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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Graph Spanners in the Message-Passing Model
Manuel Fernandez, David P. Woodruff, Taisuke Yasuda · 2019-11-14 · via cs.DS updates on arXiv.org

Graph spanners are sparse subgraphs which approximately preserve all pairwise shortest-path distances in an input graph. The notion of approximation can be additive, multiplicative, or both, and many variants of this problem have been extensively studied. We study the problem of computing a graph spanner when the edges of the input graph are distributed across two or more sites in an arbitrary, possibly worst-case partition, and the goal is for the sites to minimize the communication used to output a spanner. We assume the message-passing model of communication, for which there is a point-to-point link between all pairs of sites as well as a coordinator who is responsible for producing the output. We stress that the subset of edges that each site has is not related to the network topology, which is fixed to be point-to-point. While this model has been extensively studied for related problems such as graph connectivity, it has not been systematically studied for graph spanners. We present the first tradeoffs for total communication versus the quality of the spanners computed, for two or more sites, as well as for additive and multiplicative notions of distortion. We show separations in the communication complexity when edges are allowed to occur on multiple sites, versus when each edge occurs on at most one site. We obtain nearly tight bounds (up to polylog factors) for the communication of additive $2$-spanners in both the with and without duplication models, multiplicative $(2k-1)$-spanners in the with duplication model, and multiplicative $3$ and $5$-spanners in the without duplication model. Our lower bound for multiplicative $3$-spanners employs biregular bipartite graphs rather than the usual Erdős girth conjecture graphs and may be of wider interest.