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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
The Role of Dimension in the Online Chasing Problem
Hristo Papazov · 2023-07-18 · via cs.DS updates on arXiv.org

Let $(X, d)$ be a metric space and $C \subseteq 2^X$ -- a collection of special objects. In the $(X,d,C)$-chasing problem, an online player receives a sequence of online requests $\{B_t\}_{t=1}^T \subseteq C$ and responds with a trajectory $\{x_t\}_{t=1}^T$ such that $x_t \in B_t$. This response incurs a movement cost $\sum_{t=1}^T d(x_t, x_{t-1})$, and the online player strives to minimize the competitive ratio -- the worst case ratio over all input sequences between the online movement cost and the optimal movement cost in hindsight. Under this setup, we call the $(X,d,C)$-chasing problem $\textit{chaseable}$ if there exists an online algorithm with finite competitive ratio. In the case of Convex Body Chasing (CBC) over real normed vector spaces, (Bubeck et al. 2019) proved the chaseability of the problem. Furthermore, in the vector space setting, the dimension of the ambient space appears to be the factor controlling the size of the competitive ratio. Indeed, recently, (Sellke 2020) provided a $d-$competitive online algorithm over arbitrary real normed vector spaces $(\mathbb{R}^d, ||\cdot||)$, and we will shortly present a general strategy for obtaining novel lower bounds of the form $Ω(d^c), \enspace c > 0$, for CBC in the same setting. In this paper, we also prove that the $\textit{doubling}$ and $\textit{Assouad}$ dimensions of a metric space exert no control on the hardness of ball chasing over the said metric space. More specifically, we show that for any large enough $ρ\in \mathbb{R}$, there exists a metric space $(X,d)$ of doubling dimension $Θ(ρ)$ and Assouad dimension $ρ$ such that no online selector can achieve a finite competitive ratio in the general ball chasing regime.