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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
PLS-complete problems with lexicographic cost functions: ...
Dominik Scheder, Johannes Tantow · 2025-10-17 · via cs.DS updates on arXiv.org

How hard is it to find a local optimum? If we are given a graph and want to find a locally maximal cut--meaning that the number of edges in the cut can't be improved by moving a single vertex from one side to the other--then just iterating improving steps finds a local maximum in $ |E|$ steps. If, on the other hand, the edges are weighted, this problem becomes hard for the class PLS (Polynomial Local Search). We are interested in optimization problems with lexicographic costs. For Max-Cut this would mean that the edges $e_1,\dots, e_m$ have costs $c(e_i) = 2^i$. For such a cost function finding a global Max-Cut is easy. In contrast, we show that it is PLS-complete to find an assignment for a 4-CNF formula that is locally maximal (when the clauses have lexicographic weights); and also for a 3-CNF when we allow switching two variables at a time. We use these results to answer a question in Scheder and Tantow, who showed that finding a lexicographic local minimum of a string $s \in \{0,1\}^n$ under the action of a list of given permutations $π_1, \dots, π_k \in S_{n}$ is PLS-complete. They ask whether the problem stays PLS-complete when the $π_1,\dots,π_k$ commute, i.e., generate an Abelian subgroup $G$ of $S_n$. We show that it does, and in fact stays PLS-complete even (1) when every element in $G$ has order two or (2) when $G$ is cyclic. Additionally, we use it to further investigate the complexity of computing pure $α$-Nash equilibria in congestion games. Using lexicographic 4-SAT, we obtain a simple proof of the PLS-completeness originally shown by Skopalik and Vöcking that can be extended to exponential and polynomial delay functions with positive coefficients. The number of strategies per player and players per resource is bounded. However, the degree of the polynomials is not bounded by a constant.