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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Generating News-Centric Crossword Puzzles As A Constraint...
Kaito Majima, Shotaro Ishihara · 2023-08-09 · via cs.DS updates on arXiv.org

Crossword puzzles have traditionally served not only as entertainment but also as an educational tool that can be used to acquire vocabulary and language proficiency. One strategy to enhance the educational purpose is personalization, such as including more words on a particular topic. This paper focuses on the case of encouraging people's interest in news and proposes a framework for automatically generating news-centric crossword puzzles. We designed possible scenarios and built a prototype as a constraint satisfaction and optimization problem, that is, containing as many news-derived words as possible. Our experiments reported the generation probabilities and time required under several conditions. The results showed that news-centric crossword puzzles can be generated even with few news-derived words. We summarize the current issues and future research directions through a qualitative evaluation of the prototype. This is the first proposal that a formulation of a constraint satisfaction and optimization problem can be beneficial as an educational application.