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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A (Somewhat Dated) Comparative Study of Betweenness Centr...
Saad Quader · 2014-09-27 · via cs.DS updates on arXiv.org

The problem of computing the Betweenness Centrality (BC) is important in analyzing graphs in many practical applications like social networks, biological networks, transportation networks, electrical circuits, etc. Since this problem is computation intensive, researchers have been developing algorithms using high performance computing resources like supercomputers, clusters, and Graphics Processing Units (GPUs). Current GPU algorithms for computing BC employ Brandes' sequential algorithm with different trade-offs for thread scheduling, data structures, and atomic operations. In this paper, we study three GPU algorithms for computing BC of unweighted, directed, scale-free networks. We discuss and measure the trade-offs of their design choices about balanced thread scheduling, atomic operations, synchronizations and latency hiding. Our program is written in NVIDIA CUDA C and was tested on an NVIDIA Tesla M2050 GPU.