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Simon Tatham

Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io) Simon Tatham (@simontatham@hachyderm.io)
Simon Tatham (@simontatham@hachyderm.io)
Simon Tatham · 2026-09-03 · via Simon Tatham

<p>A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I&#39;m pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser<br /><a href="https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">chiark.greenend.org.uk/~sgtath</span><span class="invisible">am/puzzles/js/mines.html</span></a><br />or download a desktop version from the parent page which supports the same set of grids.</p><p>As well as the support for lots of grid types, there&#39;s also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you&#39;re still expecting. Particularly useful in the hat tiling, where it&#39;s easy to mistake exactly what is adjacent to what!</p><p>I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.</p><p>Many thanks to Anders Höglund for this excellent piece of work.</p>