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Jeff Geerling

OpenNMC is an open replacement for expensive APC management cards Rebuilding a 1995 GPS Time Server so I don Before NTP there were Time and Daytime Building a mini Homelab that fits in my carry-on Debugging Ubiquiti Hands-on with Raspberry Pi I Proxmox officially supports Arm, with some caveats Getting 25 Gbps Thunderbolt Ethernet on my Mac Studio Adding a backup Internet WAN on my OPNsense Router Open Sauce and GPS time were my summer AI Antiseptics QuadRF can spot drones and see WiFi through my wall The Special Value Pi 4 was extremely short-lived Quickly apply LUTs (color grading) with ffmpeg Framework You can finally power on a Mac remotely I tested every IP KVM in my Homelab It's hard to justify buying a Framework 12 Tuning in FM Radio on a 3D Printer Heatbed I patched iozone for better disk benchmarks on modern macOS News about Raspberry Pi 6 and Microcontroller Development Wi-Wi Is Wireless Time Sync at 1 nanosecond Bambu Lab is abusing the open source social contract HomePod mini feels like magic, but it's just good timing SBC Clusters are a terrible value, but they're fun anyway Raspberry Pi Connect may control Windows soon New 10 GbE USB adapters are cooler, smaller, cheaper An Arm Mainboard for the Framework Laptop Build your own Dial-up ISP with a Raspberry Pi DRAM pricing is killing the hobbyist SBC market
Getting the Steam Deck LCD working on a Raspberry Pi
jeff@jeffgeerling.com (Jeff Geerling) · 2026-08-20 · via Jeff Geerling

The BOE TV070WXM-TV0 LCD used in the original Steam Deck can be had for around $30. It's a serviceable 7" touchscreen with 400 nits of brightness and a resolution of 1280x800 (for a sharp 216 ppi).

Steam Deck LCD working on a Raspberry Pi 5

The specs are a lot nicer than the Pi 7" Touch Display, which costs twice as much, with giant bezels and half the resolution!

Until today, the Steam Deck LCD didn't work with a Raspberry Pi. But the folks at Scandent were trying to standardize on a mass-market touchscreen for one of their own devices, and built a Linux kernel driver for it which they intend to upstream.

Not only that, they've open sourced a Pi HAT design which adapts the Raspberry Pi 5 or CM4's MIPI connection1 to the special 39-pin connector on the Steam Deck LCD.

Steam Deck LCD with a Raspberry Pi 5 mounted on its back

The repository linked above has detailed build instructions, and the KiCAD project if you'd like to build a HAT of your own. Scandent was kind enough to send me not one but two prototype HATs (the first one was damaged in shipping), and I put together this setup for testing:

Scandent isn't planning on productizing the HAT, they just wanted a decent touchscreen they could use that will be in good supply for at least a few years. Making it more accessible to hobbyists or others building Pi-based touchscreen projects should strengthen the market for this LCD, too.

From what I understand, LCD panels like these are often built for a specific purpose, and if a product line that uses it stops being manufactured, the specific LCD gets discontinued at some point, meaning downstream users have to work on supporting another one.

Just like switching from one SoC to another creates annoying rework, trying to sync up hardware signaling and a working kernel driver with multiple touchscreens is a pain.

Steam Deck LCD working on a Raspberry Pi 5

I tested the Steam Deck LCD on a Raspberry Pi 5, and found it to work quite well. In person, I didn't see any real flickering or waviness, and brightness was good, even under my studio lights.

The touch targets are a little bit iffy at the Pi's default resolution scaling, but if you bump that up or build your own HMI/UI, you can make this thing quite usable. Maybe someone out there will build out the rest of the hardware and a 3D print for a RetroPie-based open source Steam Deck?