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New Insight of Variance reduce in Zero-Order Hard-Thresho...
2026-05-18 · via cs.LG updates on arXiv.org

Hard-thresholding is an important type of algorithm in machine learning that is used to solve $\ell_0$ constrained optimization problems. However, the true gradient of the objective function can be difficult to access in certain scenarios, which normally can be approximated by zeroth-order (ZO) methods. The SZOHT algorithm is the only algorithm tackling $\ell_0$ sparsity constraints with ZO gradients so far. Unfortunately, SZOHT has a notable limitation on the number of random directions % in ZO gradients due to the inherent conflict between the deviation of ZO gradients and the expansivity of the hard-thresholding operator. This paper approaches this problem by considering the role of variance and provides a new insight into variance reduction: mitigating the unique conflicts between ZO gradients and hard-thresholding. Under this perspective, we propose a generalized variance reduced ZO hard-thresholding algorithm as well as the generalized convergence analysis under standard assumptions. The theoretical results demonstrate the new algorithm eliminates the restrictions on the number of random directions, leading to improved convergence rates and broader applicability compared with SZOHT. Finally, we illustrate the utility of our method on a ridge regression problem as well as black-box adversarial attacks.