惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Y
Y Combinator Blog
GbyAI
GbyAI
U
Unit 42
WordPress大学
WordPress大学
Last Week in AI
Last Week in AI
P
Proofpoint News Feed
D
DataBreaches.Net
N
Netflix TechBlog - Medium
H
Hackread – Cybersecurity News, Data Breaches, AI and More
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
C
Check Point Blog
Martin Fowler
Martin Fowler
月光博客
月光博客
MongoDB | Blog
MongoDB | Blog
MyScale Blog
MyScale Blog
The Cloudflare Blog
Apple Machine Learning Research
Apple Machine Learning Research
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
M
MIT News - Artificial intelligence
云风的 BLOG
云风的 BLOG
罗磊的独立博客
B
Blog RSS Feed
J
Java Code Geeks
The GitHub Blog
The GitHub Blog

cs.LG updates on arXiv.org

Memory-Guided Trust-Region Bayesian Optimization (MG-TuRBO) for High Dimensions EngageTriBoost: Predictive Modeling of User Engagement in Digital Mental Health Intervention Using Explainable Machine Learning Reservoir observer enhanced with residual calibration and attention mechanism Efficient RL Training for LLMs with Experience Replay Wireless Communication Enhanced Value Decomposition for Multi-Agent Reinforcement Learning Adversarial Sensor Errors for Safe and Robust Wind Turbine Fleet Control IKKA: Inversion Classification via Critical Anomalies for Robust Visual Servoing Adaptive Simulation Experiment for LLM Policy Optimization EvoLen: Evolution-Guided Tokenization for DNA Language Model Smartwatch-Based Sitting Time Estimation in Real-World Office Settings Structural Evaluation Metrics for SVG Generation via Leave-One-Out Analysis Loom: A Scalable Analytical Neural Computer Architecture Spectral Geometry of LoRA Adapters Encodes Training Objective and Predicts Harmful Compliance Finite-Sample Analysis of Nonlinear Independent Component Analysis:Sample Complexity and Identifiability Bounds How does Chain of Thought decompose complex tasks? Uncertainty-Aware Transformers: Conformal Prediction for Language Models Adaptive Candidate Point Thompson Sampling for High-Dimensional Bayesian Optimization Using Synthetic Data for Machine Learning-based Childhood Vaccination Prediction in Narok, Kenya Delve into the Applicability of Advanced Optimizers for Multi-Task Learning Bridging SFT and RL: Dynamic Policy Optimization for Robust Reasoning Multi-Agent Decision-Focused Learning via Value-Aware Sequential Communication Predictive Entropy Links Calibration and Paraphrase Sensitivity in Medical Vision-Language Models Efficient Hierarchical Implicit Flow Q-learning for Offline Goal-conditioned Reinforcement Learning Modality-Aware Zero-Shot Pruning and Sparse Attention for Efficient Multimodal Edge Inference The nextAI Solution to the NeurIPS 2023 LLM Efficiency Challenge Feature-Label Modal Alignment for Robust Partial Multi-Label Learning Integrated electro-optic attention nonlinearities for transformers Toward World Models for Epidemiology Tracing the Chain: Deep Learning for Stepping-Stone Intrusion Detection Batch Distillation Data for Developing Machine Learning Anomaly Detection Methods
Sink equilibria and the attractors of learning in games
Oliver Biggar, Christos Papadimitriou · 2025-02-12 · via cs.LG updates on arXiv.org

Characterizing the limit behavior -- that is, the attractors -- of learning dynamics is one of the most fundamental open questions in game theory. In recent work on this front, it was conjectured that the attractors of the replicator dynamic are in one-to-one correspondence with the sink equilibria of the game -- the sink strongly connected components of a game's preference graph -- and it was established that they do stand in at least one-to-many correspondence with them. Here, we show that the one-to-one conjecture is false. We disprove this conjecture over the course of three theorems: the first disproves a stronger form of the conjecture, while the weaker form is disproved separately in the two-player and $N$-player ($N>2$) cases. By showing how the conjecture fails, we lay out the obstacles that lie ahead for characterizing attractors of the replicator, and introduce new ideas with which to tackle them. All three counterexamples derive from an object called a local source -- a point lying within the sink equilibrium, and yet which is `locally repelling'; we prove that the absence of local sources is necessary, but not sufficient, for the one-to-one property to be true. We complement this with a sufficient condition: we introduce a local property of a sink equilibrium called pseudoconvexity, and establish that when the sink equilibria of a two-player game are pseudoconvex then they precisely define the attractors. Pseudoconvexity generalizes the previous cases -- such as zero-sum games and potential games -- where this conjecture was known to hold, and reformulates these cases in terms of a simple graph property.