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cs.AI updates on arXiv.org

Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization METER: Evaluating Multi-Level Contextual Causal Reasoning in Large Language Models Think Before you Write: QA-Guided Reasoning for Character Descriptions in Books METRO: Towards Strategy Induction from Expert Dialogue Transcripts for Non-collaborative Dialogues Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning Do LLMs Know Tool Irrelevance? Demystifying Structural Alignment Bias in Tool Invocations Enhancing Multimodal Large Language Models for Ancient Chinese Character Evolution Analysis via Glyph-Driven Fine-Tuning Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method CocoaBench: Evaluating Unified Digital Agents in the Wild MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis Efficient Training for Cross-lingual Speech Language Models Shared Emotion Geometry Across Small Language Models: A Cross-Architecture Study of Representation, Behavior, and Methodological Confounds A Systematic Analysis of the Impact of Persona Steering on LLM Capabilities Uncertainty-Aware Web-Conditioned Scientific Fact-Checking When Valid Signals Fail: Regime Boundaries Between LLM Features and RL Trading Policies When Verification Fails: How Compositionally Infeasible Claims Escape Rejection Mem$^2$Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation AOP-Smart: A RAG-Enhanced Large Language Model Framework for Adverse Outcome Pathway Analysis Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series TInR: Exploring Tool-Internalized Reasoning in Large Language Models Do BERT Embeddings Encode Narrative Dimensions? A Token-Level Probing Analysis of Time, Space, Causality, and Character in Fiction Generating Multiple-Choice Knowledge Questions with Interpretable Difficulty Estimation using Knowledge Graphs and Large Language Models Deep-Reporter: Deep Research for Grounded Multimodal Long-Form Generation Too Nice to Tell the Truth: Quantifying Agreeableness-Driven Sycophancy in Role-Playing Language Models Learning and Enforcing Context-Sensitive Control for LLMs Efficient Process Reward Modeling via Contrastive Mutual Information Computational Lesions in Multilingual Language Models Separate Shared and Language-specific Brain Alignment Bridging Linguistic Gaps: Cross-Lingual Mapping in Pre-Training and Dataset for Enhanced Multilingual LLM Performance Early Decisions Matter: Proximity Bias and Initial Trajectory Shaping in Non-Autoregressive Diffusion Language Models LLMs Should Incorporate Explicit Mechanisms for Human Empathy
Heterogeneous Robot Collaboration in Unstructured Environ...
Zachary Ravichandran, Fernando Cladera, Ankit Prabhu, Jason Hugh · 2025-10-31 · via cs.AI updates on arXiv.org

Heterogeneous robot teams operating in realistic settings often must accomplish complex missions requiring collaboration and adaptation to information acquired online. Because robot teams frequently operate in unstructured environments -- uncertain, open-world settings without prior maps -- subtasks must be grounded in robot capabilities and the physical world. While heterogeneous teams have typically been designed for fixed specifications, generative intelligence opens the possibility of teams that can accomplish a wide range of missions described in natural language. However, current large language model (LLM)-enabled teaming methods typically assume well-structured and known environments, limiting deployment in unstructured environments. We present SPINE-HT, a framework that addresses these limitations by grounding the reasoning abilities of LLMs in the context of a heterogeneous robot team through a three-stage process. Given language specifications describing mission goals and team capabilities, an LLM generates grounded subtasks which are validated for feasibility. Subtasks are then assigned to robots based on capabilities such as traversability or perception and refined given feedback collected during online operation. In simulation experiments with closed-loop perception and control, our framework achieves nearly twice the success rate compared to prior LLM-enabled heterogeneous teaming approaches. In real-world experiments with a Clearpath Jackal, a Clearpath Husky, a Boston Dynamics Spot, and a high-altitude UAV, our method achieves an 87\% success rate in missions requiring reasoning about robot capabilities and refining subtasks with online feedback. More information is provided at https://zacravichandran.github.io/SPINE-HT.