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Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization METER: Evaluating Multi-Level Contextual Causal Reasoning in Large Language Models Think Before you Write: QA-Guided Reasoning for Character Descriptions in Books METRO: Towards Strategy Induction from Expert Dialogue Transcripts for Non-collaborative Dialogues Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning Do LLMs Know Tool Irrelevance? Demystifying Structural Alignment Bias in Tool Invocations Enhancing Multimodal Large Language Models for Ancient Chinese Character Evolution Analysis via Glyph-Driven Fine-Tuning Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method CocoaBench: Evaluating Unified Digital Agents in the Wild MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis Efficient Training for Cross-lingual Speech Language Models Shared Emotion Geometry Across Small Language Models: A Cross-Architecture Study of Representation, Behavior, and Methodological Confounds A Systematic Analysis of the Impact of Persona Steering on LLM Capabilities Uncertainty-Aware Web-Conditioned Scientific Fact-Checking When Valid Signals Fail: Regime Boundaries Between LLM Features and RL Trading Policies When Verification Fails: How Compositionally Infeasible Claims Escape Rejection Mem$^2$Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation AOP-Smart: A RAG-Enhanced Large Language Model Framework for Adverse Outcome Pathway Analysis Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series TInR: Exploring Tool-Internalized Reasoning in Large Language Models Do BERT Embeddings Encode Narrative Dimensions? A Token-Level Probing Analysis of Time, Space, Causality, and Character in Fiction Generating Multiple-Choice Knowledge Questions with Interpretable Difficulty Estimation using Knowledge Graphs and Large Language Models Deep-Reporter: Deep Research for Grounded Multimodal Long-Form Generation Too Nice to Tell the Truth: Quantifying Agreeableness-Driven Sycophancy in Role-Playing Language Models Learning and Enforcing Context-Sensitive Control for LLMs Efficient Process Reward Modeling via Contrastive Mutual Information Computational Lesions in Multilingual Language Models Separate Shared and Language-specific Brain Alignment Bridging Linguistic Gaps: Cross-Lingual Mapping in Pre-Training and Dataset for Enhanced Multilingual LLM Performance Early Decisions Matter: Proximity Bias and Initial Trajectory Shaping in Non-Autoregressive Diffusion Language Models LLMs Should Incorporate Explicit Mechanisms for Human Empathy
A Cross-Environment and Cross-Embodiment Path Planning Fr...
Mehran Ghafarian Tamizi, Homayoun Honari, Amir Mehdi Soufi Enaya · 2025-10-22 · via cs.AI updates on arXiv.org

Path planning for a robotic system in high-dimensional cluttered environments needs to be efficient, safe, and adaptable for different environments and hardware. Conventional methods face high computation time and require extensive parameter tuning, while prior learning-based methods still fail to generalize effectively. The primary goal of this research is to develop a path planning framework capable of generalizing to unseen environments and new robotic manipulators without the need for retraining. We present GADGET (Generalizable and Adaptive Diffusion-Guided Environment-aware Trajectory generation), a diffusion-based planning model that generates joint-space trajectories conditioned on voxelized scene representations as well as start and goal configurations. A key innovation is GADGET's hybrid dual-conditioning mechanism that combines classifier-free guidance via learned scene encoding with classifier-guided Control Barrier Function (CBF) safety shaping, integrating environment awareness with real-time collision avoidance directly in the denoising process. This design supports zero-shot transfer to new environments and robotic embodiments without retraining. Experimental results show that GADGET achieves high success rates with low collision intensity in spherical-obstacle, bin-picking, and shelf environments, with CBF guidance further improving safety. Moreover, comparative evaluations indicate strong performance relative to both sampling-based and learning-based baselines. Furthermore, GADGET provides transferability across Franka Panda, Kinova Gen3 (6/7-DoF), and UR5 robots, and physical execution on a Kinova Gen3 demonstrates its ability to generate safe, collision-free trajectories in real-world settings.