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Deno

Deno 2.8 | Deno Claw Patrol: an open-source security firewall for agents | Deno Fresh 2.3: Zero JS by default, View Transitions, and Temporal support | Deno Deno 2.7: Temporal API, Windows ARM, and npm overrides | Deno Build a dinosaur runner game with Deno, pt. 6 | Deno Build a dinosaur runner game with Deno, pt. 5 | Deno Deno Deploy is Generally Available | Deno Introducing Deno Sandbox | Deno Build a dinosaur runner game with Deno, pt. 4 | Deno Build a dinosaur runner game with Deno, pt. 3 | Deno Build a dinosaur runner game with Deno, pt. 2 | Deno React / Next.js Denial-of-Service Vulnerability: Deno Deploy users protected | Deno Deno 2.6: dx is the new npx | Deno Build a dinosaur runner game with Deno, pt. 1 | Deno React Server Functions / Next.js Vulnerability: Deno Deploy users protected | Deno My highlights from the new Deno Deploy | Deno Deno's Other Open Source Projects | Deno How Deno protects against npm exploits | Deno Help Us Raise $200k to Free JavaScript from Oracle | Deno Deno 2.5: Permissions in the config file | Deno Fresh 2.0 Graduates to Beta, Adds Vite Support | Deno Deno 2.4: deno bundle is back | Deno JavaScript™ Trademark Update | Deno What's coming to JavaScript | Deno A brief history of JavaScript | Deno Reports of Deno's Demise Have Been Greatly Exaggerated | Deno An Update on Fresh | Deno How Plaid migrated 100 services to a new database platform 5x faster with Deno | Deno Deno 2.3: Improved deno compile, local npm packages, and more | Deno Add JSR packages with pnpm and Yarn | Deno Zero-config Debugging with Deno and OpenTelemetry | Deno Exploring Art with TypeScript, Jupyter, Polars, and Observable Plot | Deno Deno v Oracle Update 3: Fighting the JavaScript Trademark | Deno Build a custom RAG AI agent in TypeScript and Jupyter | Deno How to get deep traces in your Node.js backend with OTel and Deno | Deno toranoana.deno #20 登録受付中(2025年3月14日) | Deno Node just added TypeScript support. What does that mean for Deno? | Deno The Dino 🦕, the Llama 🦙, and the Whale 🐋 | Deno Publish a lint rule, get a prize | Deno Deno 2.2: OpenTelemetry, Lint Plugins, node:sqlite | Deno If you're not using npm specifiers, you're doing it wrong | Deno How Deno's documentation is evolving | Deno Oracle justified its JavaScript trademark with Node.js—now it wants that ignored | Deno Introducing the JSR open governance board | Deno Intro to Wasm in Deno | Deno Announcing OpenAI on JSR | Deno Deno in 2024 | Deno Goodbye WinterCG, welcome WinterTC | Deno Build a SolidJS app with Deno | Deno Run your Next.js SSR app on Deno Deploy | Deno Solve Advent of Code 2024 with Deno and Win Prizes! | Deno Deno v. Oracle: Canceling the JavaScript Trademark | Deno Deno 2.1: Wasm Imports and other enhancements | Deno Build a Typesafe API with tRPC and Deno | Deno Self-contained Executable Programs with Deno Compile | Deno Build a Database App with Drizzle ORM and Deno | Deno Introducing your new JavaScript package manager: Deno | Deno Announcing Growthbook on JSR | Deno Build an Astro site with Deno | Deno How to convert CommonJS to ESM | Deno Announcing Deno 2 | Deno The Final Touches: What’s New In v2.0.0-rc.10 | Deno Announcing Stable V8 Bindings for Rust | Deno Deno 2.0 Release Candidate | Deno Secure, efficient private npm registries with Cloudsmith and Deno | Deno Painting the Plane as We Fly It: Designing JSR | Deno Introducing Web Cache API support on Deno Deploy | Deno Deno 1.46: The Last 1.x Release | Deno Protect your cloud spend with new Deno Deploy spend limits | Deno What we got wrong about HTTP imports | Deno Benchmarking AWS Lambda Cold Starts Across JavaScript Runtimes | Deno Announcing Supabase on JSR | Deno Deno 1.45: Workspace and Monorepo Support | Deno Introducing KV Backup for Deno Subhosting | Deno A Gentle Intro to TypeScript | Deno Announcing Hono on JSR | Deno How We Made the Deno Language Server Ten Times Faster | Deno How the Guardian uses Deno to audit accessibility and performance across their 2.7 million articles | Deno Introducing More Flexible Domain Association for Deno Subhosting | Deno The stabilization process of the Standard Library has begun | Deno Deno 1.44: Private npm registries, improved Node.js compat, and performance boosts | Deno How we built a secure, performant, multi-tenant cloud platform to run untrusted code | Deno The Deno Standard Library is now available on JSR | Deno How to document your JavaScript package | Deno Your Low Code Solution Needs an Escape Hatch | Deno Deno 1.43: Improved Language Server performance | Deno How Slack used Deno to save months of engineering effort in launching their new platform | Deno JSR Is Not Another Package Manager | Deno Announcing the Hookdeck SDK on JSR | Deno Announcing the Neon Serverless Driver on JSR | Deno An intro to TSConfig for JavaScript Developers | Deno How we built JSR | Deno How Netlify used Deno Subhosting to build a successful edge functions product | Deno Introducing Simpler Project Creation in Deno Deploy | Deno Deno 1.42: Better dependency management with JSR | Deno Introducing deployctl, the command line interface for Deno Deploy | Deno Introducing JSR - the JavaScript Registry | Deno How to add Monaco to a Next.js app and securely run untrusted user code | Deno Survey Results and Roadmap | Deno Deno 1.41: smaller deno compile binaries | Deno
Deno Deploy Beta 4 | Deno
2022-05-24 · via Deno

Deno Deploy is a serverless at edge offering running in 32 regions across the world, built from scratch by The Deno Company. The service deeply integrates cloud infrastructure with V8 isolates, allowing people to quickly script optimal distributed web apps. This novel system is designed from the ground up for modern JavaScript programming.

Today we are releasing Deno Deploy Beta 4, bringing the service a step closer to General Availability. In this release we improve the dashboard, add billing functionality, add 3 new regions, and improve analytics

Everyday more and more infrastructure is being built on top of Deno Deploy – services like Netlify Edge Functions and Supabase Edge Functions build on Deno Deploy Subhosting. We encourage you to give it a try even tho it is still in beta!

Billing

So far Deno Deploy has been a free technology preview, but of course this is unsustainable. With this release the service moves closer to reality with a paid plan.

Deno Deploy pricing

The Free plan includes 100k requests/day, 10ms CPU time per request, and up to 100 GiB outbound data transfer a month (inbound is free). The Free plan also includes GitHub integration, which allows you to deploy on push with both Private and Public repositories.

The Pro plan starts at $10/month, which includes up to 5 million requests/month, 50ms CPU time per request, wild card subdomains, and data transfer at $0.30/GiB. Requests over 5 million will cost $2/million requests.

New Regions

We have added three new regions:

  • 🇮🇹 Milan
  • 🇪🇸 Madrid
  • 🇫🇷 Paris

We are now operating in 32 regions globally. We’ll continue to invest in our global edge infrastructure so that you can deploy and run code close to your users.

New Dashboard

We’ve vastly improved the Deno Deploy dashboard to make it easier to manage apps.

New project view

For each project, in addition to request count and transferred bytes, you can now view average CPU time used per request. You can still adjust the time interval for displaying analytics among 24 hours, 7 days, or 30 days.

analytics are now available for each of your projects

We improved the project logs to make it more readable. And we are adding the filter UI for log level and isolate region.

New project logs

We refactored the project settings page with better UI/UX to make it more intuitive and easy to use.

New project settings

We have improved the usability of Playgrounds, where you can edit, deploy, and run code right in the browser. We have added three templates, “Hello World”, “JSX”, and “WASM”, so you can get started immediately.

Select a Playground template to get started

Other improvements include:

  • Keyboard support for interacting with modals and dialogue boxes
  • Ability to update project settings directly from the Playground
  • Improved readability of Playground logs
  • Option to format your code when you save

What’s Next?

Last year over optimistically predicted a General Availability release of Deno Deploy by the end of 2021. Standing up a full serverless system has a lot of details and we did not want to rush it out. Our estimate are now aiming for General Availability in Q3 2022.

Future releases will include caching, better CLI interoperability, improved analytics & logging and other features that we’re secretly planning!

If you have any feedback on Deno Deploy, please open an issue or join our Discord.