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Deno

Deno 2.8 | Deno Claw Patrol: an open-source security firewall for agents | Deno Fresh 2.3: Zero JS by default, View Transitions, and Temporal support | Deno Deno 2.7: Temporal API, Windows ARM, and npm overrides | Deno Build a dinosaur runner game with Deno, pt. 6 | Deno Build a dinosaur runner game with Deno, pt. 5 | Deno Deno Deploy is Generally Available | Deno Introducing Deno Sandbox | Deno Build a dinosaur runner game with Deno, pt. 4 | Deno Build a dinosaur runner game with Deno, pt. 3 | Deno Build a dinosaur runner game with Deno, pt. 2 | Deno React / Next.js Denial-of-Service Vulnerability: Deno Deploy users protected | Deno Deno 2.6: dx is the new npx | Deno Build a dinosaur runner game with Deno, pt. 1 | Deno React Server Functions / Next.js Vulnerability: Deno Deploy users protected | Deno My highlights from the new Deno Deploy | Deno Deno's Other Open Source Projects | Deno How Deno protects against npm exploits | Deno Help Us Raise $200k to Free JavaScript from Oracle | Deno Deno 2.5: Permissions in the config file | Deno Fresh 2.0 Graduates to Beta, Adds Vite Support | Deno Deno 2.4: deno bundle is back | Deno JavaScript™ Trademark Update | Deno What's coming to JavaScript | Deno A brief history of JavaScript | Deno Reports of Deno's Demise Have Been Greatly Exaggerated | Deno An Update on Fresh | Deno How Plaid migrated 100 services to a new database platform 5x faster with Deno | Deno Deno 2.3: Improved deno compile, local npm packages, and more | Deno Add JSR packages with pnpm and Yarn | Deno Zero-config Debugging with Deno and OpenTelemetry | Deno Exploring Art with TypeScript, Jupyter, Polars, and Observable Plot | Deno Deno v Oracle Update 3: Fighting the JavaScript Trademark | Deno Build a custom RAG AI agent in TypeScript and Jupyter | Deno How to get deep traces in your Node.js backend with OTel and Deno | Deno toranoana.deno #20 登録受付中(2025年3月14日) | Deno Node just added TypeScript support. What does that mean for Deno? | Deno The Dino 🦕, the Llama 🦙, and the Whale 🐋 | Deno Publish a lint rule, get a prize | Deno Deno 2.2: OpenTelemetry, Lint Plugins, node:sqlite | Deno If you're not using npm specifiers, you're doing it wrong | Deno Oracle justified its JavaScript trademark with Node.js—now it wants that ignored | Deno Introducing the JSR open governance board | Deno Intro to Wasm in Deno | Deno Announcing OpenAI on JSR | Deno Deno in 2024 | Deno Goodbye WinterCG, welcome WinterTC | Deno Build a SolidJS app with Deno | Deno Run your Next.js SSR app on Deno Deploy | Deno Solve Advent of Code 2024 with Deno and Win Prizes! | Deno Deno v. Oracle: Canceling the JavaScript Trademark | Deno Deno 2.1: Wasm Imports and other enhancements | Deno Build a Typesafe API with tRPC and Deno | Deno Self-contained Executable Programs with Deno Compile | Deno Build a Database App with Drizzle ORM and Deno | Deno Introducing your new JavaScript package manager: Deno | Deno Announcing Growthbook on JSR | Deno Build an Astro site with Deno | Deno How to convert CommonJS to ESM | Deno Announcing Deno 2 | Deno The Final Touches: What’s New In v2.0.0-rc.10 | Deno Announcing Stable V8 Bindings for Rust | Deno Deno 2.0 Release Candidate | Deno Secure, efficient private npm registries with Cloudsmith and Deno | Deno Painting the Plane as We Fly It: Designing JSR | Deno Introducing Web Cache API support on Deno Deploy | Deno Deno 1.46: The Last 1.x Release | Deno Protect your cloud spend with new Deno Deploy spend limits | Deno What we got wrong about HTTP imports | Deno Benchmarking AWS Lambda Cold Starts Across JavaScript Runtimes | Deno Announcing Supabase on JSR | Deno Deno 1.45: Workspace and Monorepo Support | Deno Introducing KV Backup for Deno Subhosting | Deno A Gentle Intro to TypeScript | Deno Announcing Hono on JSR | Deno How We Made the Deno Language Server Ten Times Faster | Deno How the Guardian uses Deno to audit accessibility and performance across their 2.7 million articles | Deno Introducing More Flexible Domain Association for Deno Subhosting | Deno The stabilization process of the Standard Library has begun | Deno Deno 1.44: Private npm registries, improved Node.js compat, and performance boosts | Deno How we built a secure, performant, multi-tenant cloud platform to run untrusted code | Deno The Deno Standard Library is now available on JSR | Deno How to document your JavaScript package | Deno Your Low Code Solution Needs an Escape Hatch | Deno Deno 1.43: Improved Language Server performance | Deno How Slack used Deno to save months of engineering effort in launching their new platform | Deno JSR Is Not Another Package Manager | Deno Announcing the Hookdeck SDK on JSR | Deno Announcing the Neon Serverless Driver on JSR | Deno An intro to TSConfig for JavaScript Developers | Deno How we built JSR | Deno How Netlify used Deno Subhosting to build a successful edge functions product | Deno Introducing Simpler Project Creation in Deno Deploy | Deno Deno 1.42: Better dependency management with JSR | Deno Introducing deployctl, the command line interface for Deno Deploy | Deno Introducing JSR - the JavaScript Registry | Deno How to add Monaco to a Next.js app and securely run untrusted user code | Deno Survey Results and Roadmap | Deno Deno 1.41: smaller deno compile binaries | Deno Webhooks suck, but here are alternatives | Deno
How Deno's documentation is evolving | Deno
Phil Hawkswo · 2025-02-08 · via Deno

Documentation is a critical part of the experience of using a tool or service. As developers, we often depend on docs to help us discover a tool’s capabilities or to teach us how to use its features, and the ease (or difficulty) with which we find what we’re looking for can inform our opinion of the tool itself.

Making good docs is a big task, but an important one.

With that in mind, we’re on a constant journey to improve our docs. Deno is a big project, with a large surface area, so we have plenty to do, and thankfully, we get great help and feedback from the community.

Here are a few things that we’ve done to improve our docs lately, and some things we have planned for the future.

Better organized examples

Previously, our examples were spread around the docs site and located within different sections and products. That was fine if you knew exactly what you were looking for, but made it hard to discover examples and references.

Better organized examples

Now all our examples are categorized and organized, in one place. If you prefer to learn with videos rather than code examples, you can filter your view, but you don’t need to go hunting around our growing docs site or blog to uncover the examples. The examples page is the place to go, and as a sign of how useful we think this is, we added it to the global navigation of the docs site.

More video examples

For those who prefer to learn by watching rather than reading, we added a set of videos to introduce concepts and techniques for working with Deno. As short, digestible videos, these proved popular and we’re keen to add more. Let us know if there are particular topics you’d like to see. We welcome your feedback and would love to address the gaps that matter most to you.

Since adding videos to the examples, we’ve heard from some folks that they prefer to read than to watch, so we’ll be adding transcripts to these videos and making sure that there are equivalent text-based tutorials or examples. We want the content to suit as many learning styles as possible. More video examples

Feedback and suggestions

In addition to chatting with us on the Deno Discord - where we even have a dedicated channel for discussing documentation - you can now provide feedback directly on our docs site. Each page features a feedback widget where you can let us know if the content was helpful and share any details or suggestions for how we can improve.

Feedback form

All the feedback is collected and reviewed each week in our docs planning meeting. We’ve had some excellent suggestions already, and these all help to make the docs better for everyone.

Sometimes removing things can give the best improvement. By collecting our examples in one place, we’ve been able to remove a lot of items from the sidebar navigation. This should help those exploring the site and looking for something specific, while not sacrificing easy access to the examples.

Contrast and legibility

We discovered that some of the colors we use around the site can, in some combinations and font sizes, result in poor contrast. We made some small but important adjustments to keep things legible in both light and dark themes and are much happier with the result.

More documentation in Code

Some parts of the docs site, such as our API reference section, display content generated directly from the source code. Where the source code includes descriptions, examples, and references, these are used by our site generator to create and populate the pages.

More documentation in Code

We’re actively working to add more and more content this way, which not only improves the docs, but also adds useful documentation directly into the open source code it is documenting for a double win.

Better mobile navigation

The vast majority of the visits to our docs happens on a desktop rather than a mobile device. But we were still cross with ourselves when we spotted a silly oversight in the primary navigation when viewed on mobile. Some of the primary navigation to other sections of the docs site were not visible. Not ideal!

We’ve fixed this now with some improvement to the global navigation and better consistency around the site. Come on in to the other parts of the docs site, mobile friends!

Better mobile navigation

A new site generator

Last year we adopted the use of a new site generator to build our docs. We selected Lume as the tool to improve our flexibility and development velocity.

Lume is emerging as a very capable and elegantly designed site generator. It shares some principles that will be familiar to fans of Astro, Eleventy, and Jekyll, and gives excellent control over what code you generate and ship to your users.

With a well-curated set of plugins which extend the core features, Lume gives lots of flexibility over templating, build pipelines for CSS and JavaScript, and has thoughtful APIs for sourcing and querying your data.

Are we done yet?

Nope. While we continuously work to refine and improve the content in the Deno docs, we’ll also keep on working on the user experience and discoverability. We don’t expect that we’ll ever be truly finished, but hope we can keep on iterating and improving things.

We’re grateful to everyone who contributes feedback, suggestions, and even examples to the site. Thanks for all your efforts. We’ll keep working too.