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eess.SP updates on arXiv.org

ECG-biometrics-bench: A Unified Framework for Reproducible Benchmarking of ECG Biometrics Physiology-Aware Masked Cross-Modal Reconstruction for Biosignal Representation Learning Towards Improving Speaker Distance Estimation through Generative Impulse Response Augmentation Federated Learning with Hypergradient-based Online Update of Aggregation Weights Soft Graph Diffusion Transformer for MIMO Detection SPLICE: Latent Diffusion over JEPA Embeddings for Conformal Time-Series Inpainting Sequential Inference for Gaussian Processes: A Signal Processing Perspective Statistical Channel Fingerprint Construction for Massive MIMO: A Unified Tensor Learning Framework Recent Advances in mm-Wave and Sub-THz/THz Oscillators for FutureG Technologies Cross-Subject Generalization for EEG Decoding: A Survey of Deep Learning Methods Super-resolution Multi-signal Direction-of-Arrival Estimation by Hankel-structured Sensing and Decomposition Hankel and Toeplitz Rank-1 Decomposition of Arbitrary Matrices with Applications to Signal Direction-of-Arrival Estimation Adaptive Transform Coding for Semantic Compression EdgeSpike: Spiking Neural Networks for Low-Power Autonomous Sensing in Edge IoT Architectures Sparse Graph Learning from Sparse Data via Fiedler Number Maximization A Deep Learning Model for Battery State Prediction towards Intelligent Energy Management Transfer Learning for Tonal Noise Prediction in VRF Units Using Thermodynamic and Vibration Signals EVT-Based Generative AI for Tail-Aware Channel Estimation Monitoring exposure-length variations in submarine power cables using distributed fiber-optic sensing BandRouteNet: An Adaptive Band Routing Neural Network for EEG Artifact Removal Phase-Separated Complex Hilbert PCA on Markerless 3D Pose Estimation Data: A Global Phase Network and Its Extension to a Continuous Field on the Body Surface Selective Correlation Based Knowledge Distillation for Ground Reaction Force Estimation Deep Learning-Enabled Dissolved Oxygen Sensing in Biofouling Environments for Ocean Monitoring Speech Enhancement Based on Drifting Models Robust and Clinically Reliable EEG Biomarkers: A Cross Population Framework for Generalizable Parkinson's Disease Detection An AI-Based Supervisory Measurement Integrity Validation Layer for Cyber-Resilient AC/DC Protection in Inverter-Based Microgrids Explainable AI in Speaker Recognition -- Making Latent Representations Understandable Time-Localized Parametric Decomposition of Respiratory Airflow for Sub-Breath Analysis NAKUL-Med: Spectral-Graph State Space Models with Dynamics Kernels for Medical Signals An Algorithm for On-Sensor Agnostic Detection of Changes in Human Activity for Ultra-Low-Power Applications
Fast graph-based denoising for point cloud color information
Ryosuke Watanabe, Keisuke Nonaka, Eduardo Pavez, Tatsuya Kobayas · 2024-01-18 · via eess.SP updates on arXiv.org

Point clouds are utilized in various 3D applications such as cross-reality (XR) and realistic 3D displays. In some applications, e.g., for live streaming using a 3D point cloud, real-time point cloud denoising methods are required to enhance the visual quality. However, conventional high-precision denoising methods cannot be executed in real time for large-scale point clouds owing to the complexity of graph constructions with K nearest neighbors and noise level estimation. This paper proposes a fast graph-based denoising (FGBD) for a large-scale point cloud. First, high-speed graph construction is achieved by scanning a point cloud in various directions and searching adjacent neighborhoods on the scanning lines. Second, we propose a fast noise level estimation method using eigenvalues of the covariance matrix on a graph. Finally, we also propose a new low-cost filter selection method to enhance denoising accuracy to compensate for the degradation caused by the acceleration algorithms. In our experiments, we succeeded in reducing the processing time dramatically while maintaining accuracy relative to conventional denoising methods. Denoising was performed at 30fps, with frames containing approximately 1 million points.