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stat.ML updates on arXiv.org

Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Feel-Good Thompson Sampling for Contextual Bandits and Re...
Tong Zhang · 2021-10-03 · via stat.ML updates on arXiv.org

Thompson Sampling has been widely used for contextual bandit problems due to the flexibility of its modeling power. However, a general theory for this class of methods in the frequentist setting is still lacking. In this paper, we present a theoretical analysis of Thompson Sampling, with a focus on frequentist regret bounds. In this setting, we show that the standard Thompson Sampling is not aggressive enough in exploring new actions, leading to suboptimality in some pessimistic situations. A simple modification called Feel-Good Thompson Sampling, which favors high reward models more aggressively than the standard Thompson Sampling, is proposed to remedy this problem. We show that the theoretical framework can be used to derive Bayesian regret bounds for standard Thompson Sampling, and frequentist regret bounds for Feel-Good Thompson Sampling. It is shown that in both cases, we can reduce the bandit regret problem to online least squares regression estimation. For the frequentist analysis, the online least squares regression bound can be directly obtained using online aggregation techniques which have been well studied. The resulting bandit regret bound matches the minimax lower bound in the finite action case. Moreover, the analysis can be generalized to handle a class of linearly embeddable contextual bandit problems (which generalizes the popular linear contextual bandit model). The obtained result again matches the minimax lower bound. Finally we illustrate that the analysis can be extended to handle some MDP problems.