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Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Iterative Pre-Conditioning for Expediting the Gradient-De...
Kushal Chakrabarti, Nirupam Gupta, Nikhil Chopra · 2020-08-07 · via stat.ML updates on arXiv.org

This paper considers the multi-agent linear least-squares problem in a server-agent network. In this problem, the system comprises multiple agents, each having a set of local data points, that are connected to a server. The goal for the agents is to compute a linear mathematical model that optimally fits the collective data points held by all the agents, without sharing their individual local data points. This goal can be achieved, in principle, using the server-agent variant of the traditional iterative gradient-descent method. The gradient-descent method converges linearly to a solution, and its rate of convergence is lower bounded by the conditioning of the agents' collective data points. If the data points are ill-conditioned, the gradient-descent method may require a large number of iterations to converge. We propose an iterative pre-conditioning technique that mitigates the deleterious effect of the conditioning of data points on the rate of convergence of the gradient-descent method. We rigorously show that the resulting pre-conditioned gradient-descent method, with the proposed iterative pre-conditioning, achieves superlinear convergence when the least-squares problem has a unique solution. In general, the convergence is linear with improved rate of convergence in comparison to the traditional gradient-descent method and the state-of-the-art accelerated gradient-descent methods. We further illustrate the improved rate of convergence of our proposed algorithm through experiments on different real-world least-squares problems in both noise-free and noisy computation environment.