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stat.ML updates on arXiv.org

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Adversarial Dueling Bandits
Aadirupa Saha, Tomer Koren, Yishay Mansour · 2020-10-28 · via stat.ML updates on arXiv.org

We introduce the problem of regret minimization in Adversarial Dueling Bandits. As in classic Dueling Bandits, the learner has to repeatedly choose a pair of items and observe only a relative binary `win-loss' feedback for this pair, but here this feedback is generated from an arbitrary preference matrix, possibly chosen adversarially. Our main result is an algorithm whose $T$-round regret compared to the \emph{Borda-winner} from a set of $K$ items is $\tilde{O}(K^{1/3}T^{2/3})$, as well as a matching $Ω(K^{1/3}T^{2/3})$ lower bound. We also prove a similar high probability regret bound. We further consider a simpler \emph{fixed-gap} adversarial setup, which bridges between two extreme preference feedback models for dueling bandits: stationary preferences and an arbitrary sequence of preferences. For the fixed-gap adversarial setup we give an $\smash{ \tilde{O}((K/Δ^2)\log{T}) }$ regret algorithm, where $Δ$ is the gap in Borda scores between the best item and all other items, and show a lower bound of $Ω(K/Δ^2)$ indicating that our dependence on the main problem parameters $K$ and $Δ$ is tight (up to logarithmic factors).