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cs.SE updates on arXiv.org

VLA Foundry: A Unified Framework for Training Vision-Language-Action Models Evaluating LLM-Generated Obfuscated XSS Payloads for Machine Learning-Based Detection Do Agents Dream of Root Shells? Partial-Credit Evaluation of LLM Agents in Capture the Flag Challenges Refute-or-Promote: An Adversarial Stage-Gated Multi-Agent Review Methodology for High-Precision LLM-Assisted Defect Discovery From Particles to Perils: SVGD-Based Hazardous Scenario Generation for Autonomous Driving Systems Testing Choose Your Own Adventure: Non-Linear AI-Assisted Programming with EvoGraph Human-Machine Co-Boosted Bug Report Identification with Mutualistic Neural Active Learning LLMSniffer: Detecting LLM-Generated Code via GraphCodeBERT and Supervised Contrastive Learning Neurosymbolic Repo-level Code Localization CodeMMR: Bridging Natural Language, Code, and Image for Unified Retrieval Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility Verification Modulo Tested Library Contracts The Semi-Executable Stack: Agentic Software Engineering and the Expanding Scope of SE Scaling Test-Time Compute for Agentic Coding AI-Assisted Requirements Engineering: An Empirical Evaluation Relative to Expert Judgment From Procedural Skills to Strategy Genes: Towards Experience-Driven Test-Time Evolution Atropos: Improving Cost-Benefit Trade-off of LLM-based Agents under Self-Consistency with Early Termination and Model Hotswap Vibe-Coding: Feedback-Based Automated Verification with no Human Code Inspection, a Feasibility Study Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex Bounded Autonomy for Enterprise AI: Typed Action Contracts and Consumer-Side Execution AIPC: Agent-Based Automation for AI Model Deployment with Qualcomm AI Runtime Analyzing Chain of Thought (CoT) Approaches in Control Flow Code Deobfuscation Tasks Asking What Matters: Reward-Driven Clarification for Software Engineering Tasks Prompt-Driven Code Summarization: A Systematic Literature Review LinuxArena: A Control Setting for AI Agents in Live Production Software Environments LLMs taking shortcuts in test generation: A study with SAP HANA and LevelDB Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends CollabCoder: Plan-Code Co-Evolution via Collaborative Decision-Making for Efficient Code Generation Sentiment analysis for software engineering: How far can zero-shot learning (ZSL) go? Learning from Change: Predictive Models for Incident Prevention in a Regulated IT Environment
MTFuzz: Fuzzing with a Multi-Task Neural Network
Dongdong She, Rahul Krishna, Lu Yan, Suman Jana, Baishakhi Ray · 2020-05-26 · via cs.SE updates on arXiv.org

Fuzzing is a widely used technique for detecting software bugs and vulnerabilities. Most popular fuzzers generate new inputs using an evolutionary search to maximize code coverage. Essentially, these fuzzers start with a set of seed inputs, mutate them to generate new inputs, and identify the promising inputs using an evolutionary fitness function for further mutation. Despite their success, evolutionary fuzzers tend to get stuck in long sequences of unproductive mutations. In recent years, machine learning (ML) based mutation strategies have reported promising results. However, the existing ML-based fuzzers are limited by the lack of quality and diversity of the training data. As the input space of the target programs is high dimensional and sparse, it is prohibitively expensive to collect many diverse samples demonstrating successful and unsuccessful mutations to train the model. In this paper, we address these issues by using a Multi-Task Neural Network that can learn a compact embedding of the input space based on diverse training samples for multiple related tasks (i.e., predicting for different types of coverage). The compact embedding can guide the mutation process by focusing most of the mutations on the parts of the embedding where the gradient is high. \tool uncovers $11$ previously unseen bugs and achieves an average of $2\times$ more edge coverage compared with 5 state-of-the-art fuzzer on 10 real-world programs.