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cs.SD updates on arXiv.org

Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation WhisperPipe: A Resource-Efficient Streaming Architecture for Real-Time Automatic Speech Recognition Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models PSP: An Interpretable Per-Dimension Accent Benchmark for Indic Text-to-Speech Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost Korean aegyo speech shows systematic F1 increase to signal childlike qualities All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation RAS: a Reliability Oriented Metric for Automatic Speech Recognition Speech Enhancement Based on Drifting Models HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss Spectro-Temporal Modulation Representation Framework for Human-Imitated Speech Detection UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions Do LLM Decoders Listen Fairly? Benchmarking How Language Model Priors Shape Bias in Speech Recognition Materialistic RIR: Material Conditioned Realistic RIR Generation SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence From Image to Music Language: A Two-Stage Structure Decoding Approach for Complex Polyphonic OMR ATIR: Towards Audio-Text Interleaved Contextual Retrieval Enhancing Speaker Verification with Whispered Speech via Post-Processing Environmental Sound Deepfake Detection Using Deep-Learning Framework Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model BEAT: Tokenizing and Generating Symbolic Music by Uniform Temporal Steps Deep Supervised Contrastive Learning of Pitch Contours for Robust Pitch Accent Classification in Seoul Korean HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction Voice of India: A Large-Scale Benchmark for Real-World Speech Recognition in India Tadabur: A Large-Scale Quran Audio Dataset
VenoMave: Targeted Poisoning Against Speech Recognition
Hojjat Aghakhani, Lea Schönherr, Thorsten Eisenhofer, Dorothea K · 2020-10-21 · via cs.SD updates on arXiv.org

Despite remarkable improvements, automatic speech recognition is susceptible to adversarial perturbations. Compared to standard machine learning architectures, these attacks are significantly more challenging, especially since the inputs to a speech recognition system are time series that contain both acoustic and linguistic properties of speech. Extracting all recognition-relevant information requires more complex pipelines and an ensemble of specialized components. Consequently, an attacker needs to consider the entire pipeline. In this paper, we present VENOMAVE, the first training-time poisoning attack against speech recognition. Similar to the predominantly studied evasion attacks, we pursue the same goal: leading the system to an incorrect and attacker-chosen transcription of a target audio waveform. In contrast to evasion attacks, however, we assume that the attacker can only manipulate a small part of the training data without altering the target audio waveform at runtime. We evaluate our attack on two datasets: TIDIGITS and Speech Commands. When poisoning less than 0.17% of the dataset, VENOMAVE achieves attack success rates of more than 80.0%, without access to the victim's network architecture or hyperparameters. In a more realistic scenario, when the target audio waveform is played over the air in different rooms, VENOMAVE maintains a success rate of up to 73.3%. Finally, VENOMAVE achieves an attack transferability rate of 36.4% between two different model architectures.